NDK  2.25.00.09
sntp.h
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32 /*
33  * ======== sntp.h ========
34  */
253 #ifndef SNTP_
254 #define SNTP_
255 
256 #include <xdc/std.h>
257 
258 #include <sys/socket.h>
259 
260 #ifdef __cplusplus
261 extern "C" {
262 #endif
263 
264 /*
265  * ======== SNTP_start ========
266  */
307 extern int SNTP_start(uint32_t (*get)(void), void (*set)(uint32_t newtime),
308  void (*timeUpdatedHook)(void *), struct sockaddr *servers,
309  unsigned int numservers, size_t stacksize);
310 
311 /*
312  * ======== SNTP_stop ========
313  */
315 extern void SNTP_stop(void);
316 
317 /*
318  * ======== SNTP_setServers ========
319  */
333 extern void SNTP_setServers(struct sockaddr *servers, unsigned int numservers);
334 
335 /*
336  * ======== SNTP_forceTimeSync ========
337  */
351 extern void SNTP_forceTimeSync(void);
352 
353 #ifdef __cplusplus
354 }
355 #endif /* extern "C" */
356 
357 #endif /* SNTP_ */
int SNTP_start(uint32_t(*get)(void), void(*set)(uint32_t newtime), void(*timeUpdatedHook)(void *), struct sockaddr *servers, unsigned int numservers, size_t stacksize)
Initialize and start the SNTP client Task.
void SNTP_forceTimeSync(void)
Force SNTP client to get the time from a configured NTP server.
void SNTP_setServers(struct sockaddr *servers, unsigned int numservers)
Updates the list of NTP servers to communicate with.
void SNTP_stop(void)
Stops the SNTP client Task and frees resources used by the module.
Copyright 2016, Texas Instruments Incorporated